Python Blackjack Simulator

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  2. Python Blackjack Simulator Cheat

RAIN MAN 2.0 is a card counting AI that's destined to be the ultimate blackjack player! Created using machine learning and Python, RAIN MAN 2.0 can easily co. Blackjack Training Simulator Practice Optimal Strategy The fully responsive simulator can be accessed from a desktop or most modern mobile devices, which effectively means – if you have an internet connection – you’ll be able to learn anywhere.

$ begingroup $ I think you really need to read the documentation on how classes in python work. For example, you would rarely ever have free standing code as seen in the Deck class, you would either put it in the init function or under a different function $ endgroup $ – Navidad20 Dec 14 '16 at 18:26. Python -i blackjack.py let me call main at the end of my code. And either you need to download the repo. Or copy the code from my repo. Coz i added some new. This is a GUI version of the game blackjack, written in Python and Pygame. Pyweek 71 geometrian 68 library 65 gui 61 engine 58 physics 57 simulation 52.

Blackjack is a fairly uncomplicated but very compelling card game to play, and its popularity isn’t all that surprising. Nevertheless, learning to play properly can be a little arduous at times because of the complexities of adopting a stratagem. Our Blackjack simulator has been designed to create an encouraging and supportive learning environment with a user-friendly focus. Once you have grasped the principles of the simulator’s rudimentary operator guide, you’ll be able to practise regularly.

Blackjack Training Simulator Practice Optimal Strategy

The fully responsive simulator can be accessed from a desktop or most modern mobile devices, which effectively means – if you have an internet connection – you’ll be able to learn anywhere. The Blackjack trainer will develop your playing acumen, and enable you to optimise your winning opportunities. Ease yourself into the theory section of the trainer because it can be slightly overpowering, to begin with. You’ll be able to test yourself against the clock to improve your reaction times too.

The simulator is totally free, and it allows you to study the format of the game at your leisure. If you’re going to become a regular winner, understanding how Blackjack is played is fundamental, and factoring in practice time is vital. Applying what you have learnt using our simulator is a healthy strategy to adopt, especially if you want to fulfil your expectations. Our simulator works like an assistant that’s ready and willing to help you at any time. The simulator’s function is rudimentary by design and it replicates an actual game without the pressure. You’ll learn when to stand, hit, double down, or split and in no time at all, you’ll be a proficient Blackjack winner.

Initially, the computations will take time to process. However, our simulator allows you to set your own time limit when you’re testing yourself against the clock. As you improve, you’ll be able to remove the amount of assistance the simulator gives you. The tutorials will encourage you to progress through the 3 levels of difficulty, and you’ll be tested at the end of each one. If you are having a bad day, drop down a level and try again until you get the hang of it. By the end of the tutorials, you should be keeping a running count and dividing your card count by how many packs of cards there are, which gives you the true count, and ultimately, advancing to an enviable win rate.

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  • Registration isn’t necessary to access the simulator and so you will be able to practise Blackjack free of charge for as long as you like, which should delight everyone. Essentially, a gambling prowess can only be realised with a commitment to learning and improving your skills. Using our training simulator could become a part of your winning strategy, and ultimately lead to you being an accomplished gambler.

  • The blackjack training app will help you create a strategy

    The strategists amongst you will be jumping for joy, but remember having a strategy is perfectly fine providing the strategic plan is fully implemented. Our specially formulated app will enlighten you to all of the possibilities that might work for you. Being able to adapt to the conditions of each individual card game is probably the most desirable feature in any gamblers armoury. Forming your own workable system by using our simulator will inevitably allow you to win more.

  • Our trainer will guide you when you should hit, stand, double down, split or take insurance

    Gaining confidence in your ability to play Blackjack can be attributed to how knowledgeable you are about the game. Possessing the capability to decide whether to hit, stand, double down, split, take insurance, and more importantly, when, is the objective. These are the fundamental elements of the game to master if you are going to win. Practising regularly will help you perfect your decision making, and our simulation tool is the ideal vehicle to do it.

A fun alternative to help you increase your odds of winning

Effectively, all playing abilities will benefit from using our simulator regularly to realise their potential of winning. Interestingly, recent neurological research has revealed that playing games and learning new skills are deemed to be healthy pastime activities. The functionality of the application is undeniably fit for purpose, and it’s a lot of fun too. The simulator has been designed in conjunction with software developers and knowledgeable Blackjack players to ensure the whole experience is genuinely rewarding. The development has been mindful of the individual ability of the users. The instructional hints are considerate to second language users too.

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by Marcin Moskala

When I was younger, I loved the movie 21. Great story, acting skills, and obviously this inner dream to win huge and beat the casino. I never learned to count cards, and I’ve never actually played Blackjack. But I always wanted to check if this card counting was a real thing, or just a casino’s decoy splashed on the internet thanks to big money and big dreams.

Today I am programmer. Since I had some extra time between workshop preparations and project development, I decided to finally reveal the truth. So I wrote a minimal program that simulates gameplay with card counting.

How did I do it, and what were the results? Let’s see.

Model

This is supposed to be a minimal implementation. So minimal that I haven’t even introduced the concept of a card. Cards are represented by the number of points they evaluate to. For example, an Ace is 11 or 1.

The deck is a list of integers, and we can generate it as shown below. Read it as “four 10, number from 2 to 9 and single 11, everything 4 times”:

Python

We define the following function that let’s us multiply the contents of List:

The dealer’s deck is nothing but 6 decks shuffled — in most casinos:

Card counting

Different card counting techniques suggest different ways to count cards. We will use the most popular one, which evaluates a card as 1 when smaller then 7, -1 for tens and aces, and 0 otherwise.

This is the Kotlin implementation of these rules:

We need to count all used cards. In most casinos, we can see all the cards that were used.

In our implementation, it will be easier for us to count points from cards that are left in the deck and subtract this number from 0. So the implementation can be 0 — this.sumBy { card -> cardValue(card) } which is an equivalent of -this.sumBy { cardValue(it) } or -sumBy(::cardValue). This is the sum of points for all used cards.

What we are interested in is the so-called “True Count”, which is the number of counted points divided by the number of decks that are left. Normally the player needs to estimate this number.

In our implementation, we can use a much more accurate number and calculate trueCount this way:

Betting Strategy

The player always has to decide before the game how much money they bet. Based on this article, I decided to use the rule where the player calculates their betting unit — which is equal to 1/1000 of their money left. Then they calculate the bet as a betting unit times the true count minus 1. I also found out that the bet needs to be between 25 and 1000.

Here is the function:

What to do next?

There is one final decision for our player. In every game, player needs to make some actions. To make decisions, the player needs to decide based on the information about their hand and the dealer’s visible card.

We need to represent player and dealer hands somehow. From a mathematical point of view, the hand is nothing else but a list of cards. From the player’s point of view, it is represented by points, the number of unused aces if it can be split, and if it is a blackjack. From the optimization point of view, I prefer to calculate all these properties once and reuse the values, since they are checked over and over again.

So I represented the hand this way:

Aces

There is one flaw in this function: what if we pass 21 and we still have an unused Ace? We need to change the Ace from 11 to 1 as long as this is possible. But where should this be done? It could be done in the constructor, but it would be highly misleading if someone set the hand from cards 11 and 11 to have cards 11 and 1.

This behavior should be done in the factory method. After some consideration, this is how I implemented it (there is also plus operator implemented):

Possible decisions are represented as an enumeration (enum):

Time to implement the player’s decision function. There are numerous strategies for that.

I decided to use this one:

I implemented it using the following function. I assumed that folding is not allowed by the casino:

Let’s Play!

All we need now is a game simulation. What happens in a game? First, cards are taken and shuffled.

Let’s represent them as a mutable list:

Python Blackjack Simulator Crazy Games

We will need pop functions for it:

We also need to know how much money do we have:

Then we play iteratively until … until when? According to this forum, it is normally until 75% of cards are used. Then cards are shuffled, so we basically start from the beginning.

Python blackjack tutorial

So we can implement it like that:

The game starts. The casino takes single card:

Other players take cards as well. These are burned cards, but we will burn them later to let the player now include them during the points calculation (burning them now would give player information that is not really accessible at this point).

We also take a card and we make decisions. The problem is that we start as a single player, but we can split cards and attend as 2 players.

Therefore, it is better to represent gameplay as a recursive process:

If we don’t split, the returned value is always a single bet and a final hand.

If we split, the list of two bets and hands will be returned. If we fold, then an empty list is returned.

This is how we should start this function:

After that, the casino dealer needs to play their game. It is much simpler, because they only get a new card when they have less then 17 points. Otherwise he holds.

Then we need to compare our results.

We need to do it for every hand separately:

We can finally burn some cards used by other players. Let’s say that we play with two other people and they use 3 cards on average each:

That’s it! This way the simulation will play the whole dealer’s deck and then it will stop.

At this moment, we can check out if we have more or less money then before:

The simulation is very fast. You can make thousands of simulations in seconds. This way you can easily calculate the average result:

Start with this algorithm and have fun. Here you can play with the code online:

Blackjack
Kotlin right in the browser.try.kotlinlang.org

Results

Sadly my simulated player still loses money. Much less than a standard player, but this counting didn’t help enough. Maybe I missed something. This is not my discipline.

Correct me if I am wrong ;) For now, this whole card-counting looks like a huge scam. Maybe this website just presents a bad algorithm. Although this is the most popular algorithm I found!

These results might explain why even though there have been known card-counting techniques for years — and all these movies were produced (like 21) — casinos around the world still offer Blackjack so happily.

I believe that they know (maybe it is even mathematically proven) that the only way to win with a casino is to not play at all. Like in nearly every other hazard game.

About the author

Python Blackjack Simulator Cheat

Marcin Moskała (@marcinmoskala) is a trainer and consultant, currently concentrating on giving Kotlin in Android and advanced Kotlin workshops (contact form to apply for your team). He is also a speaker, author of articles and a book about Android development in Kotlin.